Review The Evil Within.
Shinji Mikami – Genius. He confirmed this more than once. Man invented the universe Resident Evil. A little later, it restarted the entire Resident Evil series, while doing it masterfully, shaking the Survival genre – Horror in general, remember how many games after you tried to do something like that (for example Cold Fear – an absurd fake against the background of the Resident Evil 4), but all this was not even so cool as it was done in Resident Evil 4. There was Dino Crisis, God Hand, Vanquish and finally The Evil Within. Why from the list of these games, I briefly mentioned exclusively Resident Evil? This is due to the fact that it is RE to the topic of this review much more than Dino Crisis. Well, here we are smoothly approached the Evil Within itself.
The game game begins Final Countdown Casino Reviews at first glance usually, we play for the detective – Sebastian Castellanos we go to a new business with our partners. In a psychiatric hospital, a mass murder occurred during the investigation of which we fall into the terrible world The Evil Within. All about the plot is not a word, for it is much more interesting to know for yourself. And it is given perfectly. You will know part of the plot in katz – scenes, you most likely will not understand this part, lol. For it needs to be supplemented with found notes, diaries, etc. And released after the addition, they will completely shed light on everything that happens in the game masterfully connecting all the pieces of the puzzle into a single picture.
The Evil Within – of course, the game of the time when the games caused some Celend even at the standard level of complexity … I am not saying that it is complicated, not. The perfect balance in relation to one or another complexity is verified in it. The average level, this is survival, and you really will survive, there are not so many cartridges, traps everywhere, got on the trap is not the worst thing, you’ve got a lot to stretch from the control point, heh. And all The Evil Within is built on this, each chapter will carry pain, you will find a huge number of tests in each chapter, and each time it will be new. What is the sixth chapter, each overpid control point will give you great pleasure, especially if you try to pass the game on Akum (this is a sadistic difficulty where you die from any sneezing, hehh. You are one blow and you end, I really advise you to go through the game on this complexity, because the traps will be rearranged, the enemies will also be replaced and make the strongest “mini -boss” from the 11th chapter will appear already in the third).
It’s time to talk about the main mechanics of the game, then everything is quite standard, but not without a highlight. We have as familiar types of weapons in the form of a revolver, shotgun and sniper rifle, daaaaa, there is, but do not rush to rejoice … you will not be able to shoot in this game, lol. Bullets have the wildest scatter, the camera sometimes works unimaginable miracles and, in addition to huge hands with the model of the selected weapon on the floor of the screen when you aiming, you will see little, I am still silent about the turtle speed of the sight when aiming. (The most funny thing is that it cannot be changed, exclusively the speed of rotation of the chamber, but not the speed of rotation of the chamber when aiming, correct, if not right), there is one high -tale about which, I mentioned earlier … it is presented in the form of a “agony” with its help, you can set fire to, explode, frozen, etc. Bolts for him can be crafted using the found spare parts. Spare parts can be found on locations, but they are also mined from neutralized traps. Stealth is also provided, to go through the whole game with the help of him will not work, but he is and okay. Along the way, we will meet our partners with whom we initially went to the call to the notorious psychiatric. We learn a bit about them, but we will find out much more in the addition, so it is necessarily to familiarize. The bosses are worthy of special mention, but what would I not spoil me briefly. There are few bosses, they are very suitable, except for the latter (he is staged and this immediately makes him terrible). In a cube with a magnificent atmosphere, playing The Evil Within is very pleasant, and most importantly, very interesting. And this despite those problems described above, it happens, but not that often. And the scatter is treated with pumping about which we will soon talk about. At the same time, in every aspect of the game there is a trace that this game is copyrighted, what is the pumping, heh. What is it in it? And the fact that we pump in an electric chair … you did not rush. Initial intro – excellent. And there are a lot of such aspects in the game. which is very, very happy. There is nothing to talk about the pumping itself, it is made brilliant, but in itself does not carry something original. There are four categories: the main characteristics, stock, weapons and agony bolts. The main characteristics of Sebastian, where we pump health, sprint time, etc. Reserve increases the number of supplies that we can carry. Weapons, oddly enough improves the characteristics of weapons, heh. Well, the agony bolts increase the time of action or the strength of certain bolts … all this is pumped with the help of a green gel that we extract from the defeated enemies or find it on locations. Well, it seems to be gameplay everything.
Before the outcome, I want to talk about two shortcomings … One is clear and always striking, and the second is known when playing Akum. The first is the technical component of the game. I played on PS4 Pro with the boost-the game man managed to lag, the frequency of personnel decreased, the quality of the textures sometimes lowered to the level of the second PlayStation, but this is not all … when playing akum, I completely knew how much it is a curve … then they would kill at that moment when you already climbed the stairs and you remain only 2-3 steps … with a simple kick at the very beginning this very staircase, then running through the bridge that is sheated with harpoons, you are leaning back here and die in the past, and such good is full.
In conclusion, I want to say that The Evil Within is a wonderful author’s game that will immerse you in an unforgettable atmosphere of the world, pretty much spoils you nerves even for survival and at the end – will leave an indelible impression, which is not a technical component, nor a crooked engine will never cover. I advise everyone this game for familiarization.